I’m a computer scientist bringing the world of molecular biology to life on iPhones and iPads. I specialize in computer graphics, spatial computing and simulations. I’m bootstrapping a startup for biology education (it’s amazing). My PhD 2020 was about painting interactive mesoscale biology landscapes in VR.
I take photos, play computer games, and hike.
My PhD thesis–LifeBrush: An illustrative simulation canvas for the biological mesoscale–won an honorable mention at SIGGRAPH 2020’s thesis fast forward session. My thesis is about painting 3D molecular landscapes within an interactive virtual reality canvas. We bring these molecular illustrations to life with realtime coarse-grained simulation based on agent-based modelling.
PhD Computer Science, 2019
University of Calgary
MSc Computer Science
University of Calgary
BSc Computer Science
University of Calgary
Embark on an interstellar journey with “ShipCraft” a riveting VR game where you engineer intricate spacecraft. You’ll wield cutting-edge CAD tools in virtual reality, crafting spaceships right down to the engine’s fuel flow rates.
Each challenge pits you against the merciless void of space. Can you mend a malfunctioning ship hurtling toward a gas giant?
I put this project on hold to finish my PhD. Its innovative simulation and VR crafting technology lay the groundwork for my LifeBrush system.
SimuDenseEndo was a startup leveraging virtual reality for dental surgery training. We developed innovative realtime pysics models, interaction and rendering technology to train dental surgeons on a variety of procedures.
Responsibilities: