I’m a computer scientist bringing the world of molecular biology to life. I specialize in computer graphics, realtime simulation, agent-based modelling and virtual reality. My PhD (2020) at the University of Calgary was about painting living 3D biomolecular landscapes in virtual reality (see this youtube video).
I take photos, brew beer, play computer games, and hike.
My PhD thesis–LifeBrush: An illustrative simulation canvas for the biological mesoscale–won an honorable mention at SIGGRAPH 2020’s thesis fast forward session. My thesis is about painting 3D molecular landscapes within an interactive virtual reality canvas. We bring these molecular illustrations to life with realtime coarse-grained simulation based on agent-based modelling.
PhD Computer Science, 2019
University of Calgary
MSc Computer Science
University of Calgary
BSc Computer Science
University of Calgary
The goal of SimuDensEndo was to bring virtual reality to the field of dental surgery training, our technology leveraged the Oculus Rift VR hreadset and the Leap Motion hand tracking device. I helped develop volumetric rendering and physics software that translated high resolution scans of real teeth into objects that could be drilled in an interactive endodontic simulation environment.
Responsibilities: