Ship Editor
ShipEditor (2016–2017) was a VR game for designing, building, and flying spacecraft and bases. You engineer your ships down to the fuel flow rates of each thruster, then take them out into the void.
Features:
- Accurate (analytical-only) orbital mechanics
- 6-DOF thruster controls — VR gives full six-degree-of-freedom control, so no clunky fighter joysticks
- Thruster simulator: place thrusters anywhere on the ship; each consumes fuel based on its size, and a flight control computer (linear-programming solver) computes the exact throttle for each one to match the pilot’s input — the way real spacecraft do it
- A mini VR-powered CAD program for designing ship frames and placing components
- Base construction and voxel editing
- Possibly the first-ever graph-entity component system